GRADUAL INTERVIEW (all dates)
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Peter B.:  Although this is not my first time submitting a question I would like to thank you for the opportunity to communicate with you. It is very generous of your time and energy, and is much appreciated.

Runes is now listed on Amazon.com with an October 14 release date and 496 pages. Is this accurate? Also, will there be a "What's Happened Before" section summarizing the previous novels, a map, or Author Note in the upcoming Runes?



October 14 should be reasonably accurate. 496 pages is just an approximation. I'll be surprised if it isn't longer.

Yes, a summary of the previous books (affectionately [?] known as WHGB, What Has Gone Before) will be included. It is entirely different than the summaries in the previous books. And yes, there will be maps--although they may not be quite what you're expecting. No "author's note": I hate writing such things almost as intensely as I hated writing WHGB.

(05/29/2004)

Todd:  I met you at a fantasy convention in Chicago back in 1983 when I was a disgustingly immature and single minded teenager. After the session during which you and other authors answered questions, I was lucky enough to stand with you and a small group of other people while you answered yet more questions. It was then that you said that you had a third trilogy "mapped out", and to be very frank, I have been waiting for this third trilogy with more anticipation than any literary event. (Perhaps if George Martin continues to take even MORE time in releasing the fourth book of his excellent series, there will be some competition, but that's not likely.)

You said something to me that I found (while simple), rather profound. I was completely taken with the inventiveness you displayed in creating Vain, and asked how you came up with him. You looked at me and replied, "I needed him." As a writer myself (after too many years of creative contemplation, I'm writing my first novel of a projected five book series), that answer has helped me a great deal. Whenever I find myself lost, I ask myself, "What do I need?" So, thank you for that simple answer that has helped me immeasurably.

And thank you, finally, for ending my own personal twenty-one year wait. While you have expressed doubts concerning your ability to write this series, given the challenges it will present you with, I have every confidence that those are nothing more than the typical insecurities that all writers (well, most that have any common sense) possess, and that these books will crown an already remarkable achievement.

Now, a question. How different would The First Chronicles have been had the Lord of the Rings never been written?
I think you're giving me too much credit. "I needed him" sounds to me like the kind of answer I give when I'm too tired to actively think about the question. <grin> Still, I'm glad you found my reply useful.

If I haven't said so already, I should state clearly that I don't think the "Chronicles" would exist *at all* if LOTR had not been both written and published first. As I've said, Tolkien brought an entire genre back into being. I don't think I could have done that for myself. And Tolkien (importantly aided by his publishers, Ian and Betty Ballantine) also created an entire market, which I certainly could not have done for myself.

Just to give you a hint of how deep Tolkien's "enablement" of my work runs: Ian and Betty Ballantine founded Ballantine Books and made LOTR successful; they hired Lin Carter to follow Tolkien's success with his "Adult Fantasy Series"; when Carter's series failed miserably--for obvious reasons--the Ballantines replaced him with Judy-Lynn del Rey; Judy-Lynn then hired her husband, Lester del Rey, to handle fantasy while she edited science fiction; and Lester discovered *me*--but not before first publishing "The Sword of Shannara," which was the first book to follow Tolkien's success, well, successfully (and which was, not coincidentally, a direct Tolkien ripoff). In more ways than one, LOTR literally made what I do possible.

(06/01/2004)

Allen Parmenter:  Contemplating the excruciations in the Gap Cycle I wonder if you were at all informed by Elaine Scarry's important book "The Body In Pain". Davies Hyland is a mighty interesting character and I wondered if you took time to study psychological hermaphroditism before writing. You are actually a master ironist - I mean an ironist of big proportions equalled by few in Western literature really.(Hashi covers his eyes to keep the light in but in essence he is actually blind to the situation.) Does your mind naturally generate paradoxes and ironies or do you force yourself to do that? A bit of both? One last question - how about Sigourney Weaver as the always enchanting Sorus Chatelaine, a dowdied up Mark Hamil to play the God-character, Vector Shaheed, and , of course, James Earl Jones to play that transcendant power: Dolph Ubike?
Sorry, no, I've never read--or even heard of--Elaine Scarry's book. And no, I didn't do any particular study of psychological hermaphroditism before or while I worked with Davies Hyland. (Perhaps I should have. Then he might not head the list of characters who have reason to complain about me.) But irony comes naturally to me. I don't have to force myself to generate ironies and paradoxes--but occasionally I do have to force myself to *not* generate them (close personal relationships don't always function well on a steady diet of irony). Sigourney Weaver would be good at Sorus Chatelaine--but she would also handle Min Donner well. Personally, I would prefer Anthony Hopkins for Vector Shaheed--that is, if he refuses to play Warden Dios. I think there are several black actors who would be good at Dolph Ubikwe--but the names I want have suddenly fallen out of my head (except for the always stellar Morgan Fairchild). And of course who but Vin Diesel could play Angus?

(06/02/2004)

Peter Hunt:  Mr. Donaldson,

Thank you so much for spending the time to answer our questions, particularly given the pressures from your publisher. If it's any consolation, the publisher's urgency is due to *our* eagerness to read your work!

I want to reiterate my fondness for the Axbrewder series. I was fortunate enough to buy and read them when you were still Reed Stephens (although I knew it was you). I particularly like "Fought Alone", as it seems like Brew is on the mend. And I'm not talking about his gut wound, obviously.

My question relates to Mordant's Need. Did you ever have a map of Mordant, and if so, was there a reason that you didn't include it in the published work? It would have been handy to refer to, particularly while reading the second volume.

If a map does exist, is there any chance you would post it to this site?
Yes, I did have an exTREMEly rudimentary map for "Mordant's Need." I drew it myself--and if you knew how I draw, you would know that no more need be said. Of course, DEL REY/Ballantine would have had the thing redrawn by a professional, if I had considered it appropriate. But my editor felt it was unnecessary. And I had my own complex reasons for withholding it. The vastly simplified explanation: unlike "Covenant," where the Land is at least a much a character as Mhoram or Foamfollower or Covenant himself, "Mordant's Need" is not about the world in which it takes place. I withheld my map because I didn't want to distract attention from the characters. (Incidentally, this also explains many of the *other* differences between the "Chronicles" and "Mordant's Need".)

I'm confident that I never actually threw away that map. On the other hand, I sure can't find it now. Sorry about that.

(06/02/2004)

Clayton:  Mr. Donaldson, you have my unending gratitude for so relentlessly pursuing this Gradual Interview. I know of no other author connecting in this way to their readers. (then again, isn't this taking time away from "Runes"? get back to work! <grin>)

My question is: When writing about the Land for the first time, did you sit back and first sketch out a map or are you able to think spatially as you write in such a way that a map is redundant and only created as an afterthought for the reader? From this interview I know you don't write copious notes of 'backstory' ala Tolkien, but I'm curious if the geography was planned or sort of happened.

Thanks!!
No, I had to plan the geography and draw the map as part of my preparation to write the story. I can't think spatially at all. Questions like, say, how long would it take Troy's army to march from Revelwood to Doom's Retreat? would have been impossible for me to answer without a map. Just *think* of the narrative logistics involved in having the opposing armies reach Doom's Retreat almost simultaneously, and then having Covenant arrive at Gallows Howe while Mhoram et al are there.

(06/11/2004)

Chris Hawks:  I've noticed that each of your series (1st Chronicles, 2nd Chronicles, Mordant's Need, and the GAP) gets progressively better than the last. As such, I have high hopes for the Last Chronicles. :)

I just finished reading Mordant's Need for the second time, and I have a couple of questions/comments:

1) What are the "seven Cares of Mordant"? There's Armigite, Domne, Fayle, Perdon, Termigan, and Tor. But that's only 6. If pushed, I'd be forced to guess that the 7th is Joyse's province, the Demesne, though it was never specifically mentioned (and, in fact, it seems care was taken to *not* mention it) as one of the Cares.

2) How does Geraden's talent work, anyway? At first, he could change where a mirror went without changing the Image; but then, at the very end when he translates everyone back to the battle at Esmerel, he does change the Image. Is this merely the final maturation of his abilities?

3) Upon first completing the GAP series, I was struck by the similarities between King Joyse and Warden Dios. Each put not only his own reputation on the line, but also the lives and hearts of both those under his protection and who serve him, in order to thwart a greater evil. Was this similiarity intentional? Regardless, it makes for wonderful suspense, with the added result that Warden and Joyse are my favorite characters from their respective series.

4) Not a question, but I read your previous answer regarding the map for Mordant, and I have to admit that I've long wondered about its existence myself. Though part of me thought that perhaps you were toying playfully with the readers, by including numerous (!) references to maps within the story, while not providing them with one. :)
Well, I hope I can justify your high expectations. There's nothing like pressure.... <grin>

Your questions. 1) Yes, King Joyse's domain--Orison and its immediate environs--is the "missing" Care. Except to the extent that the whole of Mordant is Joyse's Care. 2) And yes, the changes in what Geraden is able to accomplish indicate the maturation of his talent. 3) And yes yet again, I was very aware of the qualities and methods which Joyse and Warden Dios have in common. Although I wasn't conscious of it at the time, Joyse is--in a manner of speaking--a "trial run" for Warden. Much of the content of "Mordant's Need" was my first attempt at techniques, subjects, and themes which I explored much more deeply in the GAP books. Indeed, I could hardly have written the GAP books as I did if I hadn't first written "Mordant's Need."

(06/16/2004)

Pete Bejmuk:  Hello Mr. Donaldson,

Congratulations on your extraordinary writing skills. You're a great example to may writers.

I have a question reguarding the Atlas by Karen Fonstad. With the recent revamp in interest in the LotR series, Fonstad (or at least her publisher) has re-released her atlas of Middle Earth, along with some new content. Is there any chance of a new edition of the Atlas of the Land being published, once the new Chronicles are completed?

Do you have any plans on having a comprehensive appendix at the end of the final Chronicles book, in the way that JRRT did? (I must add many thanks for the glossaries in the end of your previous books).

Finally, reguarding short stories such as "The Killing Stroke": my friends have debated if this novel could possibly have set in the Land. Obviously, there is no direct reference (although my arguement was that it could be a semi-futuristic glance at the martial arts of the Haruchai). Now, you don't have to comment on my wild imagination (thank goodness), but have you ever concidered incorporating content from your previous novellas/stories into your larger works? Not just published works, but perhaps a short story that originally had nothing to do with your main series', but would fit in nicely?

Finally, you may find it interesting to note that when asking for a recommendation of a new author similar to you, a number of employees at (various different) bookstores have recommended me to the "Game of Thrones" books by author George RR Martin, along with the words "If you like Donaldson, you'll like Martin". This may be because of the definite dark "antihero" fantasy theme that links both yourself and Martin. I just thought you'd be interested to know what major booksellers are telling people when someone asks "I liked Donaldson's books, who do you recommend that's similar?"
I've already discussed the improbability that "The Atlas of the Land" will ever be reissued. But I can say with confidence that I will *never* create a "comprehensive appendix" (or any appendix) to go with the "Covenant" books. Never mind the fact that I hate doing that kind of writing. I don't have the requisite raw materials. My (extremely cryptic and rudimentary) notes get trashed as soon as I use them; so all I'm left with are the maps. Unless somehow this "gradual interview" counts as an appendix. <grin> It is certainly becoming long enough.

No, "The Killing Stroke" was not set in the same fictional reality which includes the Land. And I won't fudge that story by trying to squeeze it in where it doesn't belong. But I do have two stories which I secretly hope will someday lead to novels: "The Killing Stroke" and "Penance." But I must hasten to add that at present I have no ideas which would enable me to take those stories further.

(07/06/2004)

Derrik S:  As far as the geography of the Land:
There is an ice field to the north of the Land
There is a desert to the south of the Land
And a sea to the east of the Land and a few things to the west

As far as my question goes:
In The One Tree, i came across that there is a desert to the north(?) of one of the cities (where they picked up some weapons from the palace, i believe), they say that there is a land far north(?) of the desert, i was wondering if that is the Land they were talking about?

(My memory isn't quite as clear as when i read the books a couple years ago)

I've never tried to construct a map of the entire planet; but in my mind the land of the Bhrathair and the Sandgorgons is on a different continent than *the* Land. After all, any self-respecting planet has more than one desert. <grin>

(07/09/2004)

Anonymous:  Mr Donaldson.

As an admirer of your work and literature in general I find myself perplexed by a simple problem.

Taking a world, its characters and placces from notes and maps into a fully realized story. I am able to envision a world, its continents, cultures peoples and heros. I can see its cities, forests, mountains and valleys. I have a clear vision of its history and future. Yet I find all my vision is channeled more into an analysis of my world than stories about it.

I have no problem writing analytical research papers yet creative writing other than poetry eludes and boggles me.

I know each writer is unique in how they write so what you do will not necessarily work for me. However I am still curious. Is there any advice you may have which could change the world I see from a notebook and drawings ( many digital ) from an analytical work to a creative work.
Sorry, the best answer I can give you is the answer to the previous question. Instead of trying to become someone else, you need to trust who you are.

(07/15/2004)

Derrik S:  Thanks for answering my last question

Now I understand about the deserts
Well this is my next question:

Will the map of the Land have anymore cities (and will we be introduced to anymore cities) added to it or anything?
And will the map be in color?

I fear you'll be disappointed by the maps in "Runes." They aren't in color; they are deliberately fragmentary (I have some extremely self-serving reasons for doing this); and I don't particularly care for the style (I can't draw usable maps myself, so I'm pretty much forced to rely on "artist's interpretations" of my rough sketches; and time constraints have prevented me from negotiating maps which I might consider ideal). On top of all that, the Land itself isn't exactly prone to cities. But I hope you'll find the story worth reading anyway.

(08/15/2004)

John McCann:  I managed bookstores for years and have always been a bit curious about the publishing process. It's now about 8-9 weeks until the release of Runes. What stage is the book in now? (eg. Has the final draft been completed, with the typesetters, or actually been printed and bound and sitting in warehouuses)

Thanks
My experience with "Runes" this year is quite atypical. Typically publication occurs 12-18 months after delivery and acceptance (what we call D&A) of a final manuscript. The process takes so long because there are so many different things that have to be done: cover art commissioned and painted; advertising designed (which usually can't happen until after the cover art and design is complete; but magazines typically require 3 months of lead time to run an ad); promotional campaigns planned and executed; copyediting on the manuscript; proofreading on the manuscript (a very distinct process from copyediting, but both take time, and the author needs to double-check both separately); contracts and schedules with printers negotiated; maps prepared (in my case, anyway). And I'm sure I've left out a number of details.

The preparation of "Runes" has been cruel because 12-18 months of work--for everyone involved--has been squeezed into 6. And that was only possible because the book was rushed to D&A (I was required to do a 6 months rewrite in less than 3). So don't judge what normally happens in publishing by "Runes".

As it happens, my US publisher has had finished copies of the book arriving in their warehouse from the bindery for nearly 10 days now. And books may very well start to appear in bookstores by early October. My UK publisher is running about a week behind the US schedule.

(09/18/2004)

KE8:  In response to a question about why Seadreamer was unable to write down the information he possessed, you wrote:

"Is there anything in the "Covenant" books to suggest that the Giants possess a written language? Surely one of the long-term side-effects of writing things down is that people then talk less; tell stories aloud less. But I see no evidence that the Giants talk less than they once did. So why would they *need* a written language?"

I would answer that yes there is: maps. I find it difficult to picture an effective map that does not employ some form of written language. Nor can the maps have been written by someone else - since the Giants are said to be explorers, they would have to be cartographers of some kind, which suggests a written language.

And on the subject of Giants, I have a second question, and it’s one that I have often wondered about: why were the Unhomed unable to find their way home? Putting aside the various mythological allusions inherent in a group of lost wanderers, why should it be so difficult for this sea-faring people to find Home? They had literally thousands of years to locate it before the events in the First Chronicles. They must know the general direction in which it is to be found. Is the Earth so huge that such a problem is possible? Was there some kind of curse put on them, unmentioned in the story? Or does this fall under the category of a question for which there is no answer, or no relevance?
We're wandering outside the text here, so this is dangerous ground. But I'm willing to hazard a few observations.

First, there is nothing about being a seafaring people that requires either maps or written language. Polynesian sailors a very long time ago found their way east as far as Pitcairn Island and north as far as Hawaii (vast stretches of ocean)--and returned home--and there is no record that they possessed anything like maps. As far as I've been able to learn, they navigated by an extremely close observation of their surroundings, by expanding their reach in small increments--and by telling the story (sharing knowledge orally).

As for how the Giants could become lost: well, history doesn't record how many Polynesian sailors--or Vikings, for that matter--were lost on their journeys; but the distances they covered successfully, while vast, were small compared to the overall size of the planet and its oceans. And they didn't have to cope with navigational hazards like the Soulbiter. (Even in our mundane world, the Bermuda Triangle demonstrates that "getting lost" can have a wide variety of meanings.) Sure, I know that in the original "Chronicles" references are made to visits to such place as the lands of the Elohim and Bhrathair: places which the later Giants clearly know how to find in "The Second Chronicles." But you might want to consider how completely disorienting it could be to get caught in the Soulbiter, only to emerge a continent or two and several oceans away from familiar seas. Especially keeping in mind that the Unhomed admit how reckless their explorations were. (And we won't even mention how notoriously fickle even mundane oceans and weather can be.)

(10/14/2004)

John Gauker:  I want you to know that you have greatly underrated yourself as Science Fiction writer. It is my opinion that the GAP books are the best I have read in the genre and I have been reading SF and Fantasy books for over 30 years. You are among the authors that I read without even thinking about any promotional material, Terry Pratchett is the other. I have Runes on order and have some guesses as to the content that I do not expect you to confirm or deny. One of which is that Covenant was transported to the Land in the fire similarly to Hile Troy and is somehow still aging as if he were still in the "regular" world and will be a major character in this series of books. After all that, my question is a simple one. How far have you progressed in the writing of the next book? I know you have stated that it will take you 10 years to complete this part of the story but I am very impatient.
I think I've been over this; but I'll risk repeating myself for the sake of clarity.

"The Runes of the Earth" was published in a tremendous rush--by both my US and UK publishers. I finished work on the book in mid-April, 2004, and books have already been in the stores for a couple of weeks. That's six months for a job that usually takes 12-15. As a result, all of the normal chores of preparing a book--copy-editing, proofreading, designing maps, approving cover-copy (not to mention art)--had to be squeezed into a painfully short period of time. Twice. AND my US publisher asked me to autograph 7500 copies in advance. AND my UK publisher asked me to sign 1000 copies in advance. AND I've been asked to do perhaps 30 times as much advance promotional work as ever before in my career. AND I have to do book tours in both the US and the UK.

The result? I've made *no* physical progress on "Fatal Revenant." I've had no TIME.

(11/05/2004)

IVB:  Mr. Donaldson,

I am curious about the nature of the Arch of Time you envisioned in your Covenant Chronicles. Throughout the first two chronicles you stress the necessity of choice, especially in relation to Power. This, to me, implies that the Law of Time must support free will. Does the Arch of Time encompass all time with all instances existing within the arch? If so then it would seem that free will does not exist within the Arch given that everything that will/has happen/happened is mapped out, unless paradoxically the Arch can encompass all time and provide the capacity for free will.

In Runes, Esmer says that he respects the Wurd of the Elohim and will not alter the past and risk breaking the Law of Time. Does this mean that you treat time linearly (without branching muiltiverses) with the past set and any change to what has gone before will break the Arch? If so then Linden’s retrieval of the Staff of Law did not change history, she was predestined to make the trip and her free will in this case is an illusion.

Thanks in advance.
I.V.
Well, it's true that I do think of time as being linear. That fits my own experience of life. It fits the way I think. It fits the form of communication through which my stories and their ideas are conveyed. And I'm writing fantasy here, not science fiction: I don't need to include quantum mechanics in my portrayal of time.

But none of that means that I actually understand your question. How did you get from "time is linear" to "therefore there is no free will"? Perhaps the problem lies in how we're conceptualizing the Arch. I grant you that the word "Arch" suggests a created beginning and a (perhaps simultaneously) created end connected by a (once again, perhaps simultaneously) created sequence of events. If that's the source of the confusion, then it's my fault for not thinking of a better term than "Arch." My own conceptualization of the Arch of Time does not contain *anything* that is predetermined. Rather, as I tried to explain throughout "Runes," I see the Arch as the (admittedly linear) system of rules--e.g. cause and effect, sequence, linearity itself--which makes it possible for life (as I understand it) to exist; which makes it possible for human beings to think, feel, choose, and experience consequences. In *my* conceptualization, when the Creator created the Arch, he/she/it did not create a closed system in which everything has already been determined, but rather an open-ended *process* both enabled and constrained by a variety of *rules*, a process in which anything can happen as long as it doesn't break the rules (because breaking the rules destroys the process); and even breaking the rules can happen--as long as the being breaking the rules doesn't mind destroying the process. Hence free will. Hence the importance of making choices. Hence the significance of, say, Covenant's and Linden's efforts to determine the meaning of their own lives.

Or here's another way to look at it. Think of the Arch as being "under construction" according to the rules of its original design; rules which guide *how* the Arch is constructed, but which do not determine the *shape* taken by the Arch as it is constructed. If the rules are broken, the Arch will collapse; but as long as the rules remain intact, the specific structure being built is determined by the on-going choices and actions of those individuals whose existence is made possible by the rules.

Does that help?

(02/05/2005)

Michael Waltrip:  Hello Steve,
My "discovery" of this site the other day, and sebsequent re-scan (and soon re-read) of "Runes", perhaps entire Chronicles I/II, I was wondering if there was Red, Blue and Yellow Lego Brick Revelstone sitting around your workplace? And if a picture be posted?

Indeed the two maps in "Runes", one affording a distant view was very enticing. Are there any existing artwork, maps, or anything?

The Lego I don't have, but my nephews do!

Thank you,
Michael Waltrip
San Diego
Sorry, I don't own any Legos myself--and wouldn't have the patience to work with them if I did <grin>. Apart from "The Atlas of the Land" (long out of print), I have no "existing artwork, maps, or anything" that haven't already been published in the various "Covenant" books--although I intend to prepare a new map for "Fatal Revenant."

(05/12/2005)

Marc-Antoine Parent:  <heart-baring salute>
My respects, Mr. Donaldson. I hope the last chronicles lead you where you want to go as a writer; the first two chronicles certainly got me where I wanted to go as a reader, and precious few books did that.
I read the gradual interview with much fascination, wondering which question I would ask, being granted this wonderful opportunity. Here is:
One thing that has always been very uncomfortable to me as I read the chronicles (and half of Mordant so far) is the amount of planning that main characters engage in... King Joyce is actually making a mocking display of it through the importance he gives to hopscotch; (A parenthesis on hopscotch: In French, it is jeu de dames, i.e. game of ladies. Amusing allusion to much that happens in the book, to this reader. The dame actually refers to the stacked piece that can move backwards, being feminine and powerful much like the chess queen.)

But in many cases I just cannot believe in the intricacy and fragility of people's plans. Let me give you a concrete example: Pietten's key role in the Ranyhyn's betrayal would have be brought to nought had Foamfollower given the hurtloam to him instead of the Cavewight. Did Foul know that Foamfollower would do this? I am quite convinced that is not the case in general, or he would not bother to beset a snare with another snare. In other words, Foul must have had a plan B... Or look at the whole complexity of the quest: How much of its details were foreseen by Mhoram and Foamfollower's ghosts? Another example is Foul threatening that a raver will ravish Linden unless Covenant relinquishes the ring. When Foul initially summons Covenant to the Land, I am quite convinced that Linden was not part of his plan. So how did he expect to convince Covenant of giving him his ring of his own free will, which he states quite soon after the summoning if memory serves me well? In this case, we know he had a plan A, which was despair through venom, but that plan itself was fraught with uncertainty. What if Covenant had failed to obtain Sunder's help and had been exposed to the sunbane? Or what if he had simply forgotten to put on his shoes that first morning?

This sparks a minor sub-question: What happens to white gold and wild magic if Foul miscalculates and gets Covenant killed somewhere? This is surely not equivalent to Covenant choosing to give him the ring. But that is not the question that matters.

My main question to you, the writer, is: Are you usually aware of the character's plan B? (or plan A as the case may be.) I assume that the plans do not rest fully on prophecy, as you repeatedly emphasize free will; so I assume that, like at hopscotch, the players (the characters) think through many alternatives. Did you often go through these alternatives mentally yourself, or only map out the one that happens in the story?

Another subquestion, if you do know, and I will stop: I am actually curious about the Elohim's plan A... Findail obviously knows what awaits him, and did not relish it; and he goes along because it is a balance of risk between him and the Quest. What else could he have done against the Sunbane if the Quest had failed? There is the notion that being made into a staff is the price of failure for him. How could success have come about?

Thank you again.
Your stories are a great gift, which we are all too eager to honour.
<sigh> This question keeps coming up in various forms. And I keep making the same points. The apparently intricate and even implausible planning (in the GAP books and "Mordant's Need" as well as in "Covenant") doesn't require prescience; or the ability to control as well as foresee distant events; or any other impossible combination of qualities or developments. I call it "open-ended plotting," and all it requires is imagination, some insight into character, and a willingness to rely on many gambits (and possibilities) instead of just one.

But first we should distinguish between the first Covenant trilogy and the other stories. There events revolve primarily around brute force, and are in consequence comparatively simple. Lord Foul doesn't *need* Pietten to grow up and betray the Ranyhyn, Covenant, etc. The poor guy is really just an exercise in gratuitous malice. All Lord Foul *needs* is enough muscle to exterminate the Lords--and enough understanding of Covenant to grasp (and exascerbate) his vulnerability to the destructive effects of despair.

Matters are of course much more complex in "The Second Chronicles." There Lord Foul has, in essence, given up any form of direct action: now he's all about manipulation. But his plans are nowhere near as fragile as you suppose. Really, the only way he can possibly fail is by misjudging Covenant's character--or Linden's. Just a couple of examples. 1) So what if Covenant gets exposed to the Sunbane? So much the better. What's going to restrain a monstrous and completely insane white gold wielder from smashing the Arch? 2) So what if Covenant gets killed during the Quest? Linden just takes the ring, and the beat goes on. And if they both get killed, someone else takes the ring. (We all know from reading LOTR that such powers always end up in *someone's* hands.) Admittedly that would make Lord Foul's position a bit messier. But he'll just go to work on whoever ends up with the ring--and the Sunbane will continue--and he's no worse off than he was before.

Of *course* I'm aware of all the possibilities that Lord Foul (and others like him) are juggling. I work very hard to make sure that the only way he can possibly lose is by committing errors in his evaluation of character. In other words, Lord Foul only loses because people like Covenant and Linden rise above the weaknesses that he sees in them.

As for Findail and the Elohim Plan A: they haven't shown much sign that they even care about the Sunbane; so why should they bother to have a plan? (And if they ever decided that they did care about the Sunbane, they would simply Appoint one among them to stop the Clave and the Banefire: as simple and perilous a task as preserving the dying sentience of the One Forest.) No, Findail and the Elohim Plan A are all about white gold. Their Plan A is that Linden has the ring. In that case, they see nothing to concern them. They only have a problem because *Covenant* has the ring. And he's full of venom, which makes him--among other dangers--a good candidate to rouse the Worm.

My point--which I hope I can stop making--is that all of these plans (Lord Foul's, King Joyse's, Master Eremis', Holt Fasner's, and Warden Dios', not to mention those of Covenant's Dead) aren't fragile at all. They're practically inevitable--IF the characters of the primary players have been accurately judged.

(07/01/2005)

Daniel Björkman:  Dear Mr Donaldson...

Well, first off (and somewhat unoriginally, I admit) thank you for your books. I especially love the "Mordant's Need" ones - I can identify only all too well with Terisa's sense of not existing, and reading about her overcoming her limitations has been very encouraging for me.

As for the questions you have, most graciously, offered to answer...

1) I very much enjoyed your short story "What Makes Us Human", but I'm confused about something. At one point, the characters ask themselves the question in the title - what it is that they have that machines don't have, that they might be able to use against them. Eventually, they formulate a plan that proves successful - but I don't see how it has anything to do with the philosophical question. As far as I can tell, they win because they know more about their own technology and resources than the machines do.

Judging from the amount of things that have been made clear to me by reading this interview, I'm guessing that there's something brilliant here that I'm just too thick to see. (*looks sheepish*) Please clue me in?

2) Is Mordant about the same size as Alend/Cadwal? I've always kind of pictured it as a kind of spot on the map surrounded by these two giant empires, (*smiles*) but Mordant does seem to be able to maintain an army of more or less the same size as Alend's (and as Cadwal's "native" army, without the mercenaries).

Sincerely,

Daniel Björkman
(Note to general readers of the GI: No, I'm not dead. <grin> Life has just been very complicated recently.)

1) Perhaps I should have been more clear in "What Makes Us Human". (We always leave out the things that are obvious to us.) I was referring to imagination and love: the imagination which enables Temple and Gracias to use their technology in ways which the machines could not have anticipated; and the love (for their own kind as well as for each other) which empowers them to take really extreme risks. I doubt that any kind of machine logic would have arrived at Temple's and Gracias' decisions and actions.

2) For the purposes of the story, Alend and Cadwal are both effectively bigger than Mordant. By which I mean two things. a) My own very rudimentary map of the region gave Alend no northern border and Cadwal no southern one because the story didn't need those details. So there's no theoretical reason why those nations couldn't be comparatively vast. b) I wanted Mordant to be physically vulnerable and strategically critical. It is the buffer which prevents far worse wars from breaking out; the keystone of peace--assuming that King Joyse can preserve it intact. Personally, I don't think of Mordant as *small*, but I do consider it smaller than its neighbors.

(07/16/2005)

Peter B.:  Stephen,

As a librian for a small academic library in Minnesota one of many joys and privileges is ordering materials for our collection. Although non-fiction takes up much of our focus occassionally I can purchase fiction as well. Your books are on the top of my 'to get' list! Recently, Reave the Just and Other Tales came in. What a great feeling it is to share your work with others in our community! You've been an inspiration to me since I first read The Chronicles as a high school student in the early 80's. Thank you from the bottom of my heart for the worlds you've brought us, the characters I'll never forget, and the integrity you display in this gradual interview!

Okay, I'm done gushing now. On to my question. In Runes of the Earth I observed that the scope of the geography was somewhat limited. Will this expand in future installments of The Last Chronicles (and perhaps into other dimensions as well [grin])?
I used only "detail" maps for "Runes" because I was badly pressed for time and a full map of the Land wasn't strictly necessary for the story. If nothing goes wrong, however, I intend to supply a full map with "Fatal Revenant." Not of the whole Earth, I hasten to add: just of the Land.

(07/27/2005)

Dave:  I've always enjoyed the map of the Land as it appeared in what I am going to call the originally released paperbacks (the books with Darrel K. Sweet art). I noticed that the paperback versions of the Chronicles that are in stores now - the ones with the cover art that joins to make one big picture - has a map by a different artist. Do you have any say as to the maps that appear in the various TC books? I imagine you'll tell me that the publisher controls such decisions based on answers to other questions in the GI, but just wanted to confirm. Moving into the future, do you have more control, now that you are working with a different publisher, over what will appear in the remaining installments of the Last Chronicles? Will we see different maps than those in "Runes"?

And since we are on the subject of maps, can you discuss your invlovement with Karen Lynn Fonstad's "The Atlas of the Land"? I've enjoyed her Atlas for some time and often wonder how much input you had.

As is customary, I've greatly enjoyed reading your books, look forward to any forthcoming works of yours, appreciate the GI, and would like to meet you if you ever make it to Columbus, OH.
I've just posted a comment or two about maps, so I won't repeat myself.

Quite some time ago, actually, the orginal maps for the first "Covenant" trilogy were re-drawn, in part to increase legibility, and in part to facilitate making the changes necessary for "The Second Chronicles." I was a willing participant in this process. To my eye, however, the increase in legibility entailed a loss of precision (e.g. where, exactly, is Gallows Howe?). And my publishers, especially in the UK, were extremely sloppy about applying the changes (the death of all the forests west of Landsdrop) to "The Second Chronicles."

I don't like the maps in "Runes" stylistically; and they're also inaccurate (we were extremely pressed for time, and the artist refused to heed my corrections). I hope my publishers and I can do better for "Fatal Revenant."

I spent quite a bit of time with Karen Fonstad when she was preparing her "Atlas". The results are as close to literal accuracy as possible, considering that I'm not a visual person.

(07/27/2005)

Bill Kovka:  The Covenant Chronicles are my favorite books. Years ago I had the whole series and I lent it to someone and never got it back.
I've since replaced them except for the the atlas of the land. I can't find it anywhere.
Is this still in print?

Thank You

Bill Kovka
Today seems to be my day for maps....

As it happens, "The Atlas of the Land" went out of print a very long time ago (for the obvious reason: poor sales). And I don't think we'll ever see its like again. I'm just not that popular. Which is pretty easy to understand, considering the demands that my books make of their readers.

(07/27/2005)

Michael Hudson:  Dear Mr.Donaldson,
Your books are credited for drawing me into read for the shear joy of reading (As opposed to being forced to read school books). 20 something years ago as a teen I dared to follow Tomas Covenant across the land(from the safety of my bedroom). But as creative as I think my mind is, I have never been able to picture your characters in my mind's eye. I really want to know what your creatures from your mind really look like as you have envisioned them. I've always wanted to see from your eyes what these people and some of the places look like. Even in your descriptions I still don't know how revelstone,mount thunder,or revelwood look like. Is there anyway you could get together with someone who might draw these things for your website or a book just of characters and places of the chronicles? Thats what I am really asking for. Except, well its kind of silly, but the printers never seem to have given a leigable map of the land in any of the printings I have of your books. Alot of names of places are unreadable and its not always clear where the place is. For example I see mithil stonedown written on a map and no dot as on a regular map indicating its position. Will you have someone do these things someday soon?
Sincerely,
Michael Hudson
Setting aside the issue of maps for a moment....

There are a couple of issues involved in my visual descriptions. First, as I keep saying, I'm not a visual person. I "see" with words. In other words, I don't have a visual in my mind which I then translate into words. Rather I think of words which then evoke visuals. I see scenes and characters because I have described them rather than the other way around. So what you get in the text is pretty much all there is. If I were to sit down with an extremely gifted and intuitive artist and suffer over it for hours, I still wouldn't be able to show you what's in my head. What's in my head is words.

But within that context, I do emphasize certain kinds of descriptive words and de-emphasize others because I'm not interested in literal "accuracy" (which doesn't exist anyway because I don't have visuals in my head): I'm interested in the power of words to evoke emotional and imaginative reactions. I figure if I can engage the reader's emotions and imagination, the reader will create his/her own visuals (which will be far more effective than any literal description).

In short, you're never going to see the kind of visual representations you're looking for. Sorry about that. (But if you're just *dying* for something literal, look at the Holt cover art for "The Power that Preserves" on this site: there you'll see a mundane, unevocative, but fairly accurate image of Revelstone.)

Maps are a different problem. (And there's nothing anyone can do about the difficulties caused by spreading the maps over two pages: detail will always be lost in the crease. Squeezing the map down onto one page would make it virtually unreadable.) The original "Covenant" maps were exactly what I wanted--and I didn't try to be precise about things like exACTly where Mithil Stonedown is because I didn't care: all I wanted to convey was a general idea of where things are in relation to each other. Unfortunately, the maps in "The Runes of the Earth" are *not* what I wanted. They were produced in an atrocious hurry; I don't like the style; and the artist and I had no effective way of communicating with each other. Perhaps the situation will improve with "Fatal Revenant." I hope that I'll be able to work with a professional who will take the original "Covenant" map and elaborate on it according to my specifications. But I don't have the clout (i.e. my books don't sell well enough) to make any promises.

(08/08/2005)

Will:  Dear Mr Donaldson,
Barring the few "authorial screwups" that you have admitted in the GI, I think that you have done an excellent job of maintaining internal consistency within incredibly complex stories (particularly the GAP series and the Covenant books). So much in these stories builds on what took place earlier that being internally consistent must be very important. And I imagine that this must be particularly the case with the Last Chronicles, where caesures are bringing bits of the past story literally into the present.

My question is how do you do this? How do you keep track of exactly who did and said what with whom and where and when? Do you use some sort of story mapping tool?
I've already discussed this at some length. But it's been a long time; so briefly....

I don't know what a "story mapping tool" is, but I certainly don't have one. I have mountains of notes, which I deliberately keep disorganized (so that when I want something specific I have to refresh my memory of all my notes). I re-read (and rewrite) a LOT. I work from heavily annotated copies of the first six books. I write out Q&As for myself. When all else fails, I'm fairly clever about finding creative uses for apparent inconsistencies. And I have diligent readers who help me watch for authorial screwups before my books get published. (Editors and copy-editors used to do this sort of thing; but now they simply don't have the time. However, they contribute generously by allowing me to make corrections *after* books are published--which they are *not* required to do.)

(08/08/2005)

Matthew Preuss:  Hello, Steve you're my hero! When I finally got around to reading The Chronicles of Thomas covenant I was blown away on every level. Recently I just had some luck getting a question through to Terry Brooks (I won a map for having my question chosen). Amidst this world of high technology what is the best way to fuse Eastern Mysticism with the Western Religious traditions? Also do you believe in real magick?
<sigh> There's a trouble-maker in every crowd....

I don't try "to fuse Eastern Mysticism with the Western Religious traditions" because I don't hold with either of them. I just glean nuggets wherever I can; and the result is an undifferentiated mish-mash with which I'm quite comfortable.

Do I believe in "real magick"? I can't answer that until you define "real" and "magick". (This is *your* question. I'm not going to do all the work for you. <grin>) But I'll tell you this: I never have to look very far to find evidence of transcendence.

(12/21/2005)

Anonymous:  Are there places in the Chronicles with the names of:
Boundary Hills,
Central Hills Close,
Mithil Bridge,
Ramen Covert,
Llurallin River,
and Hidden Valley?
If these places are found in the books, where are they found? Are they on any of the book maps?
Thank you
"Central Hills Close" and "Hidden Valley" don't ring any bells at the moment. (Which doesn't mean much: my memory is cheese.) "Llurallin River" is on the map. Other locations I have deliberately left unspecified, in part to avoid visual clutter, and in part because the exact locations are unnecessary to the story.

(02/15/2006)

Russell Smith:  I am currently re-reading (again) the 2nd Chronicals, leading up to diving into Runes of the Earth. I found myself referring to the map in the books, and the glossary to reaquaint myself with some things. The thought kept occuring to me... did you (and do you now) work with a map (or many maps) of the Land as reference while writing, or is the Land clearly mapped out in your mind ?
Yes, I do work from a map, a hand-drawn, entirely personal, and virtually illegible design which as far as I'm concerned is the only *accurate* map. The published maps in their various manifestations have all been derived from *my* map, but right from the start they've introduced any number of errors. At the moment, I can't remember what's in "The Atlas of the Land" (and I'm far from home, so I can't check it), but every other published map of the Land has been at best a loose approximation.

I've put an enormous amount of effort into trying to correct this problem for "Fatal Revenant." But in the end I can't control what gets published. The artists my publishers work with (since I'm genuinely incapable of producing a publishable map myself) typically disregard my explicit instructions. If I had the time--which I do not--I would hunt down an artist myself and work with him/her to create exactly what I want. Certainly my publishers would be grateful if I took this problem off their hands. However, that's further than I'm willing to go. I need my time for writing.

(03/17/2006)

Ossie:  Having always considered you a “fantasy” author – albeit my favourite by far – I did not feel a great urge to read your non-fantasy or sci-fi writings, namely the “Man Who” series: not because I didn’t think they would be good, more I guess because I thought I would always have Covenant/Mordent/Gap in the back of my mind while reading them. Recently however I decided to read them more out of respect for you as an author in general, and I have to say I really enjoyed them: not just enjoyed them, but enjoyed them a great deal more than I expected to. The almost ceremonial way in which Brew approaches an audience with Manolo is vaguely reminiscent of the “formal” tone of most fantasy, and I think you have created an entirely believable universe in which your characters reside. So again, thank you.

My question relates to the Ravers: unlike most “Ultimate Evil Enemy With Second-Most-Evil-Sidekick-Or-Sidekicks”, Foul & the Ravers did not come from the same “source”: Foul is the “supernatural” uber-baddie of the story in that he comes from outside the world of the Land, whereas the Ravers did not come with him pre-packaged as his supernatural underlings but, as far as I remember, were originally inhabitants of the Land. Apart from the fact that both are “evil”, & the Ravers have now achieved some measure of “supernatural” ability themselves, their goals do not seem all that common. Yet somehow the Ravers have become the first lieutenants of Foul. You have said before that you are an “efficient” writer in that you only create what you need to tell your story, without needing a great detailed history or backstory mapped out even in your own head, but to the extent that you have thought about it, how did the Ravers come to serve Foul as they do? Unless Foul holds something over them that I have missed, why did & do the Ravers continue to serve him as they do?

As a very minor 2nd question, have you ever considered that the “Man Who” series would lend itself to movie adaptation much better than perhaps the Covenant or Gap stories? Thankyou again in anticipation and I eagerly await the rest of the Last Chronicles.
I'm glad you like "The Man Who" books. You're right: they would be much easier to make into movies than "Covenant". But then, almost everything I've written would be easier than "Covenant".... <sigh>

I think you're making too much of a meal out of why the Ravers serve LF. In the real world, as we all know, people who *hate* are perfectly willing to nuke anyone, even their natural allies. Change the skin tone, or the accent, or the pagination of the holy texts, and EVERYONE is an enemy. But "Covenant" is fiction; and in fiction--especially in fantasy--writers are allowed (even expected) to concentrate their themes in ways which aren't always literally realistic. Certainly in fantasy, like attracts like. Giants are drawn to Lords. Ravers are drawn to the Despiser.

And remember, LF's only *known* power is his ability to influence minds; to make other people and beings do his dirty work. Directing the energies of souls which are already full of hate (like the Ravers)? Piece of cake. Or perhaps I should say, Radial segment of baked confection. <grin>

(04/26/2006)

Phillip:  Again, I can't think you enough for this opportuntiy to ask you a question or two. So, very quickly:

1.) I was catching up on your GI and I ran across a statement you made about expending considerable effort on trying to get a good, accurate map for Fatal Revenent. Now, since the regular map of the Land has been pretty much established, dare I assume that we are speaking of a map of somewhere else and that the location of the story will be moving outside the Land?

2.) Like many of your readers I am wondering how progress is coming on Fatal Revenant. I can understand why you would not want to address this in the GI, as you would be bombarded with questions from here on, but would it be possible to have your webmaster give us a very short update somewhere else?
1) No, the map I was referring to is a map of the Land. "Established" or not, the published versions of the "Covenant" maps have always been full of inaccuracies. Not being a visual person, I've just tried not to worry about that. After all, the general shape of the place *is* accurate.

But since the rights to the old map belong to DEL REY/Ballantine, my new publishers naturally want a map of their own. Since I have to start from scratch anyway, I really want to get it right this time.

2) I'm not willing to "tease" people with my progress on "Fatal Revenant". Definitive information, when there is any, is posted promptly in the "news" section of this site.

(05/03/2006)

Tom:  Greetings, sir! I'm a representative of a younger generation of your readers, and I've got about six of my 16-18 year old friends into all your works over the last couple of years. I've had the pleasure of reading your books both as a child, unable perhaps to grasp many of the complexities and yet able to be whisked away with ease into your rich immersive worlds, and after having matured ((to an extent, at least ;-)), able to appreciate more of the ideas hiding under the surface. Allow me to be the sixty thousandth person to thank you for some of the most beautiful and inspiring reads I've experienced.

Now then, I'll try to ask a couple of things which haven't been asked before:

1. Lovecraft once said that "Any great and lasting book must be ambiguous. It is a mirror that makes the reader's features known, but the author must seem to be unaware of the significance of his work." Got any thoughts on this, and if you have the time, on his writings in general?

2. Another thing for which I must thank you is pointing me in the direction of Steven Erikson. The sheer scale of his work borders on insane, but he's an absolutely fascinating read. This is probably a less unique question, but I just wondered which *event* in the "Tales of the Malazan Book of the Fallen" series you have enjoyed the most thusfar? Personally Coltaine's chain of dogs moved me very, very much, as did the Mappo-Icarium situation and the ending of Memories of Ice. (btw I'm only up to "House of Chains", so please try not to spoil anything for me, or for that matter anybody else. ;-))

Thanks in advance for any replies you may give.
1) Lovecraft's work doesn't appeal to me. As to the sentences you quote: in my opinion (and this is just my opinion), there is less to them than meets the eye. If "Any great and lasting book must be ambiguous," then I guess we'll have to forget a lot of Shakespeare. Ambiguity is only one of many possible creative tools/goals. It has no inherent value: its importance depends upon the skill, intelligence, purposes, and talent of the writer who deploys it. And that second sentence: what does that even *mean*? I grant you that the best writers don't go around trumpeting the "significance" of their work. That kind of ego is almost always a symptom of mediocrity. The best writers concentrate on the story at hand: they let "significance" take care of itself. (They also let story-as-mirror take care of itself.) But that is not at all the same thing as "must seem to be unaware of the significance". One of the qualities that I treasure in great books is that the authors know what they're doing: the authors as well as the stories have a clear sense of purpose.

2) So far, my favorite aspect of "Tales of the Malazan Book of the Fallen" is the emergence of Quick Ben and Captain Paran as major players. But in my opinion the most *powerful* installment so far is "Memories of Ice".

Just opinions, folks. Take them for what they're worth.

(07/08/2006)

Gene Marsh:  Mr. Donaldson,

I hope this finds you well. It has been several months since I have written.

My question is one of structure: In the detailing of the work you have "mapped out", do you find typically yourself drawn to "fleshing out" the conclusion of a piece and working your way back, or do you write in much the same manner the story unfolds, following your map? I would think the latter would/could lead to more changes in the work as you go.

Best regards always,
Gene Marsh
As I've said many times, if I don't know how a story ends, I can't tell it at all. The ending is my reason for telling the story. Once I know the ending, I plan backward (sometimes vaguely) until I reach a viable starting point.

But that doesn't mean I "flesh out" the conclusion before I do anything else. Far from it. My sense of an "ending" involves some sort of intersection between ideas, events, and emotions; but I make no attempt whatsoever to "pin it down," to make it concrete or tangible. All it has to do is feel important and, well, "real" to me. After that, I write "in [exactly] the same manner [as] the story unfolds": I experience the story along with my characters. In my case, however, this process doesn't "change" the story as I go: it "gives definition" to the story as I go. I "flesh out" the specifics of my conclusion only when I'm intimately familiar with all of the processes which lead to and enable that conclusion.

(08/09/2006)

Sean Casey:  I was going to ask whether you were interested in psychology as a subject, but a search of the GI threw up this quote: 'In contrast, I suffer from a life-long fascination with psychology; and I like to believe that over the course of my writing life my portrayal of character has been thereby enriched.'

I have two questions that lead on from this. Are there any particular schools of psychology/therapy that you're interested in or that you feel are especially useful or accurate? And is the enrichment you mentioned subconscious or do you map out a character's personality (eg, x has a strong id and a weak superego which makes him do this, that and the other)?
As with the martial arts, I'm totally eclectic about psychology. I want to expose myself to as many different approaches as possible; take what works for me and let the rest go. And although I enjoy theory, I'm really an empiricist: I latch onto anything that sheds light for me, and I discard the rest.

Of course, I have opinions. Who doesn't? I think that Shotokan is a good place to start the martial arts because it provides a flexible foundation that adapts easily to other approaches. In the same way, you could say that I "believe in" Cognitive Therapy. But what I *really* believe is that it isn't about the style (or the theory): it's about the relationship between the guide and the student. Styles--and theories--that shed no light for me can be vividly illuminating for other people.

In particular, creating characters is *not* about theory. I never apply any form of analytic construct to my characters. I think about their circumstances, I think about the "vibe" that my POV character gets from them, and I try to put myself in their shoes, experience what it's like to be them. (With a POV character, of course, it's a bit more complicated. But I can still pick up a "vibe" by watching how they interact with other characters.) And I *learn*: I get to know them as the story goes along, so that when I rewrite they become more real. (That, incidentally, is the biggest single difference between my first and last drafts of a story: the characters come into better focus as I rewrite.)

It goes without saying, I think, that anything which sheds light for me improves my ability to create characters.

(09/07/2006)

Perry Bell:  Hello Stephen,
I was wondering about the actual layout of the land itself. I have an old map of the Land, and it shows it doesn't connect with and other body of land, yet the Ramen had "left the land" as the the sunbane was coming. Now, they arent sea-faring people as the giants were, so, did the actually 'leave' the land or did they simply travel beyond the reach of the sunbane hoping not to run out of places where they would be safe?
Also, can you please explain why Esmer's power can neutralize Lindens wild magic?
Thanks again for everything you do :)
Perry Bell
The Land is a region on a globe in the same way that, say, Greece is region on a globe. The Land happens to be isolated on every side, the sea to the east and rugged mountains everywhere else. But if you go through the mountains, as the Ramen do with the Ranyhyn, you come to other lands. Well, I designed the Land that way for a variety of reasons, one of which was to make it a metaphorical arena. A place where the same issues that confront people everywhere are *concentrated*: a place where--in a manner of speaking--Earthpower flows much closer to the surface of reality. (Hence the name "*the* Land," as if it were the only place that matters.) That's why it's possible to get out from under the Sunbane. Or from under Kevin's Dirt.

I haven't provided maps for any other regions of the globe because they aren't necessary to the story I'm trying to tell.

(11/11/2006)

mark g:  now that the 3rd draft of FR has been accepted, is there anything else you need to do on the second book or do you dive right in on SPU?
I'm sure I've mentioned elsewhere that working on a particular books never seems to end: it just dribbles away. There's the map for "Fatal Revenant" to consider (always a painful process because the people who draw maps punish me for requesting corrections by introducing new inaccuracies). Both my US and my UK publishers will send me copy-edited copies of the text, which I will have to go over meticulously. (Copy-editors delight in destroying my prose, my meaning, and even--occasionally--my characters.) Later both publishers will send me new copies for proof-reading. Both will want my help with things like cover copy. Both will want my input on cover art. Both will try to orchestrate as many interviews as they can: always an arduous process. Both will probably ask me to sign several thousand advance copies. Both may wish me to go on book tours. And as if that isn't enough, I proof-read my books after they're released in hardcover, looking more for internal inconsistencies than for typos (although there are always typos) so that the paperback will represent the best possible version of my intentions.

What with one thing and another, getting started on Covenant 9 won't be easy.

(02/28/2007)

damien kennedy western queensland australia:  Steve,

I know you are a busy man, however this thing is bugging me. The Haruchai communicate through some form of telepathy. In 'The Runes of the Earth', Stave needs to travel from the Verge of Wandering to inform his kin of his discoveries. How far can the Haruchai be apart from each other before distance disconnects them of their telepathic abilities? I would also comment on Kevin's Dirt. It applies to our world for me.


Thanks again Steve,

Damien Kennedy
I'm afraid that I can't give you a satisfactory answer. I don't write the kind of fantasy that can be readily quantified. (The top speed of a Ranyhyn is X mph. A Giant like Foamfollower can lift Y pounds. The Haruchai are Z strong compared to the Giants. How many foot-pounds of force can Mhoram exert with his staff?) Clearly there *is* a significant distance-limit to the mental communication of the Haruchai. But what's their actual range? A hundred yards? A quarter of a mile? A mile? More? I just don't think in those terms. (Critics have pointed out--to my chagrin--that I also don't think effectively in those terms when I'm writing science fiction. <sigh>) (Incidentally, this is why I work from an explicit map when I'm working on the "Chronicles". I *do* want the distances to make sense.) But if you'd like a rough guestimate: the mental range of the Haruchai is probably less than a stone's throw for a Giant. (How's that for a non-answer?)

btw, your thoughts on Kevin's Dirt make sense to me.

(04/12/2007)

Ted Nunes:  Firstly, having a female lead character, are there any special challenges (AND advantages) to working with a publisher (editor?) who is a (presumably-younger) woman? (heh-heh...that'd you'd be willing to cop to publicly here.)

Secondly, I see where you're finding frustration (and your publisher finding expense) in getting an accurate map illustrated. I'd be beyond happy to do it for you for nothing. (I bet I'm not the first to make this offer, but what the hey?) Being a rabid fan (and a professional artist BTW--I can actually draw you a map), I can't imagine how/why anyone would disregard your instructions and wishes; other than ignorance, apathy, or incompetence. At the very least, I--and I'm sure everyone visiting this site--would love to see that doodle of the Land you work from.

Thanks for everything!
Well, lessee. The editor who discovered me, Lester del Rey, was (duh) male--and unalterably opposed to the whole idea of a female lead character in a story like "The Second Chronicles" (although he didn't object to Terisa Morgan in "Mordant's Need"). His stated position was (and I swear I'm not making this up), "You can't have a 'Tarzan' book with Jane as the main character." If the president of Ballantine Books had backed him up, I would have been out on the street (metaphorically) with "The One Tree," even though "The Wounded Land" was already in print.

The original editor of "The Man Who Tried to Get Away" (a woman) took violent objection to Queenie Drayton's medical problems. If she had had her way, Ballantine would have kicked me out then and there, instead of when I started work on the GAP books.

When my agent went looking for a publisher for "The Last Chronicles," the sf/f editor at Ballantine (a woman) wasn't interested, apparently because she prefers fantasy that feels more like science fiction.

My point--if I have one--is that women are (double duh) people too. They come in all varieties. Working with an editor who happens to be a woman is a function of personality rather than of gender. Or of age. In my experience.

Thanks for your map offer. Fortunately my publishers have finally achieved a map that pleases me for "Fatal Revenant". I consider it a real breakthrough.

(05/10/2007)

W.Springer:  Hello Sai Donaldson, I have written before mostly just saying how much i loved the books and I'm also the same person who read each of your Covenant Chronicles books into Mp3 format for my own use of course...and now im writing because I have been working on something for a little while now..just when i have extra time ;) anyway its a new version or a revamped version of the land.. a mixture of three or more computer programs. Vue d'esprit - Bryce for the landscape and alot of Photoshop to connect it all together. here is the link where you can view it..you may have to copy/paste it
http://mysite.verizon.net/reswzwrs/billytiffbackgrounds/

there are two other images on that page that were land inspired also, I hope you have time to check it out, the map of the land most of all, and thank you again because your creativity inspires creativity. and if you don't like the map dont be afraid to tell me. Take care and best wishes
W.Springer
Thank you for sharing this. The way things look to you is not the way things look to me--but that's not important. What I like best in your efforts is your ability to make these places look alive.

(03/22/2008)

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Dave Mcdonald:  thank you for the stimulation!!! enjoying my second reading of the Chronicles(1st reading was in the late 70"s ,80's) I am following strong with the maps .In The Wounded Land Thomas enter Andelain from the banks of the Mithil river I thought the black river border the heart of the land ???(this coming from a man now 50 whom you have helped to become an avid reader by not stepping over word I didnot understand and look them up
getting ready for the last Chronicles and other tales I have missed
I’ve never tried to provide meticulously explicit maps for the “Covenant” books. There just isn’t room for all the names and labels I might want to put in. But I’ve always assumed that when the Black and Mithil Rivers meet, the resulting river is also called the Mithil, not the Black (simply because the reasons for its name are no longer apparent). So the river that Covenant crosses into Andelain in “The Wounded Land” *is* the Mithil.

(04/10/2008)

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ahmet kurt:  hi Mr.Donaldson,

first i want to know,what was you thoughts about your name before starting to write books.have you contemplated to write with your right name or with a pseudonyme.and if you intent to need a new one allow me to suggest some here.something like;

Stephen D.Ronaldson,Ronald D.Stephenson or Donald S.Ronaldson.(i intend no offense here with your name,sir.)

secondly,i want to ask you this one before it is to late.you have descriped many places on the Land,and there was incidents and occurences all around and on the other places they were not mapped.is there any other places on the land or around of it,that we will see with new incidents on the upcomming books?

tyvm
When I was forced to use a pseudonym for my first three mystery novels, I chose a name that reminded me of mine. "Reed Stephens" is based on "Stephen Reeder Donaldson." But I'm proud of my work, and I've always wanted to put my real name on it.

As for your second question, I'm afraid you'll have to RAFO (read and find out). Certain places recur because they must: Kevin's Watch, Revelstone, Andelain, Mount Thunder, Sarangrave Flat. In other situations, I try to avoid repeating myself.

(09/04/2010)

Tim Brieger:  Mr. Donaldson,

Has anyone ever approached you regarding the language issue related to your works? Meaning, how did it come to be that Covenant, Hile Troy and Linden all speak with, and understand everyone in the Land from the second they arrive? I understand Foul's ability to communicate, as the Creator's, but the average everyday stonedowner speaking English?

In the end, I do love your philosophy about writing what you needed, especially when people ask you about other areas of the Land, social and political development, maps. I guess this falls under that heading.

Thanks again for your time and patience with all our questions.
Look at the issue from a different perspective. How could I sustain, even briefly, the internal integrity of Covenant's Unbelief if he couldn't even talk to the people he meets? If the whole experience is a form of hallucination, which he desperately strives to believe--if it's all being generated inside his own failing mind--then *of course* everyone else speaks his language. What else could they possibly speak?

(Obviously "inhuman creatures" like the Waynhim and ur-viles are a different case. Since they represent alien concepts in Covenant's thinking, he wouldn't *expect* to understand them.)

(10/25/2010)

John Blackburn:  An easy one I hope: why is there no map in Mordant's Need? I remember reading it and thinking "I could do with a map" as there is quite a lot of discussion of geography. Did you prepare a map for your own use while writing it?

Best of luck with AATE. I'm certainly buying it!
Actually, I did work from a rough map (which, btw, I no longer possess) while I was writing. But I had quite a list of reasons for not including it with the published text. E.g. I wanted to teach myself not to rely on the descriptive "shorthand" of a map. That was a salutary narrative exercise.

However, the main reason--the *main* reason--was that I wanted to do everything in my power to STAY AWAY from the prior example of the "Covenant" books. I did *not* want "Mordant's Need" to look or feel or even smell like More Of The Same. That's why so many of the world-building details are--for lack of a better term--more "conventional" than they are in "Covenant." That's why the world is "flatter" (more mundane), and the magic is more mechanical.

I wanted to get away from "archetypal" fantasy and write a more "human-centered" kind of fantasy (as I called it at the time). In retrospect, I like to think that was an important and necessary step in my growth as a writer. It certainly helped prepare me for the GAP books.

(10/25/2010)